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Best stonehearth mods
Best stonehearth mods










best stonehearth mods

Our mason has been hard at work, and we've made the campfire a much nicer place to hang out. Oh, yeah, those seeds for medicinal plants we need so badly. Pumpkin harvest! We should be just fine on food for a bit now. Can't have a proper fortress without a smithy, now can you? In other news, you can see the beginnings of the Craft Hall here.Īh, the furnace is up and running. Windriser, but we're broke and your stuff is junk we could make ourselves. We're also getting the road expanded out to the fields to make moving crops in faster. Having a proper place to eat should make everyone happier.īy nightfall we have the dining room looking better and most of the crates moved in. Which it looks like it will! That'll help. I sell a few of our excess furnishings to buy some bread, which will hopefully put us over the top and bring in another settler tomorrow. Standing on the tables? Really? Come'on guys, those are brand new!

best stonehearth mods

But they'll help keep us going until we have better agriculture and a cook to make proper meals. Nothing fancy, just Turnips, Carrots, and Pumpkins. You can also see our farmer getting a few fields going. Our miner gets to work on the dining hall, which finally has enough room to start putting down tables. I left the last name, you can change/remove that if you'd like, I was just being lazy. Speaking of our soldier, Dorsidwarf gets claimed properly.

#Best stonehearth mods skin#

The first 7 we can change look and gender, the later ones we just change name and profession.īasic look (Haircolor and style, skin tone) - First 7 only. Much fewer than DF, but we'll still end up with a few dozen as time goes on. We'll start with 7 settlers and will get more as the settlement has more food and wealth available. What kind of settlement do we want? (Happy village? Merchant village? Military Outpost?) What kind of starting gear do we want? (Extra food, Extra starting tools, Extra money) What difficulty will we play on? (Pleaceful (no monsters), Normal (Monsters grow stronger as the game goes on), Hard (Stronger monsters from the outset and getting harder) To start off we need to decide some basic things: I'll run it like a normal DF settlement game where you guys can claim people and help make some decisions about the settlement and what we should be doing. So I decided I'd see if I could get a little settlement going with you guys. And while it is still in Alpha (and therefore unfinished and buggy) it is far enough along to actually be a game at this point. It's a bit more gamey & cutesy than DF rather than simulation focused, but it's fun. You start with 7 settlers and head off to build a new settlement in the wilderness. For those of you who don't know it, Stonehearth is a graphical DF-like game.












Best stonehearth mods